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Gamelunch - the sonic dining - Stefano Delle Monache, Pietro Polotti

November 19 - 24, Fort de la Bastille

"Gamelunch - the sonic dining" is an interactive installation based on a dining table. The work aims at investigating the closed loop between interaction, sound and emotion, from the point of view of an energetic consistency or, better to say, inconsistency throughout the chain "gesture-interaction-sound".

By means of contact microphones and various force transducers, continuous gesture interaction is captured, to provide energetically coherent information to a set of physically-based sound synthesis algorithms. During the demonstration the user will experience through a contradicting and unexpected sonic feedback during his dining-based interaction the importance of sound in everyday experience.


Stefano Delle Monache is currently finishing the Course of Electronic Music and Technologies of Sound at Conservatory of Music "G. Verdi", of Como, Italy. In 2006 he collaborated with the sound design agency "Laps-design" in Paris. He is also teaching Max/Msp within the Master D3D "Digital Environment Design" at the NABA Nuova Accademia di Belle Arti, in Milan. In 2003, he founded "Volumi" with Giovanni Cospito, a project devoted to sound design and interactive live performances, as laptop duo and avant-jazz quintet.

Pietro Polotti teaches Electronic Music at the Conservatoire "Giuseppe Verdi" of Como, Italy. He presently works also with the Video Image-Processing and Sound group (VIPS) at the University of Verona, Italy. From 1998 to 2002, he was at the Ecole Polytechnique Fédérale de Lausanne (EPFL) in Switzerland. During that period, his research activity was mainly focused on sound synthesis and processing. From the EPFL, he obtained a Ph.D. in Communication Systems with a thesis on audio coding based on the wavelet transforms. Recently, his research interests moved towards auditory display and sound design. With VIPS, he collaborates with different European research projects, as the Coordination Action "Sound to Sense, Sense to Sound" (S2S^2) and the project "Closing the Loop Of Sound Evaluation and Design" (CLOSED).

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